(no subject)
Oct. 20th, 2009 09:57 pmMission/Chapter/Ojective/Task 1 of Thief Gold: complete on normal-people difficulty. I did not see everything that a post-mission reading of a complete-treasure walkthrough says is there, but I was not going for completeness and I suck at map-based games. Hard. (I have no sense of direction at all.) I was somewhat disappointed that it didn't make you sneak *out* of the place once you'd robbed it, but apparently that happens in the heavier difficulty settings. Part 2 involves a mine. It's dark. A lot of dark. There are what appear to be, for lack of a better term, zombies. I am not amused by zombies. I am an urban thief with a resume and stuff, and I'm in the freaking country breaking a guy out of a mine because he owes me money and because he has been penned up in the mine by religious zealots of a sect called the Hammerites. (I am reminded of the marching hammers from Pink Floyd's The Wall.) I kind of get the impression that the Hammerites are not a friendly and community-service oriented bunch of zealots. They strike me as the other kind, the kind with rubber aprons, a very direct approach to purification, and a fair amount of scripture about smiting.
( Read more about my antique videogame experience? )
( Read more about my antique videogame experience? )